![]() Upvoted This thread is archived New comments cannot be posted and votes cannot be cast Sort by best level 1 2 points 4 years ago I just use one guess shot then work off of that as I know how far one tick to the right or left moved the landing point. This method is risky when playing with atmospheric nudge as it will alter a portion of your shots. It becomes harder to use when tanks are a bit farther away (like the 75 degree angle) but is often very accurate at closer ranges. In my head, I guessed he was about 3.5 half circles away, which corresponds to a 76 degree angle.Īs you can see, this shot will fall a bit short as the tank is closer to 3.75 away (75 angle).Ĭonclusion This is a method that most of the top players use to aim very quickly and accurately.Īfter a bit a practice, you can employ this method in less than 3 seconds each shot. That means your angle will be 44144 9 degrees away, or 81 angle This method is not perfect Here is another example. Look at the picture below: 81 angle The tank is about 2 14 circles away. ![]() Step Two: Count the Half-Circles In your head, imagine how many half-circles away the enemy tank is. That means if you shoot 86 degrees at max power, it will hit him. The enemy tank is the same distance as the half of the circle. I believe the game has an anticheat but a very weak one at that, im not sure an internal is completely necessary, honestly, this cheat is perfection it just needs to calculate wind, I believe the wind is every 14 wind is 1 degree( just looked this up online, this is trusting someone else, also varies if you use a heavier weapon), if the program could read wind through some measure and adjust for that it'd be perfectīy all means, if you want to make an internal, I'd love to try it.Step One: Look at your aiming circle Notice the circle around your tank that your power bar slides around This will be the basis for your distances.Įvery half of these circles, when shot at max power, is a distance of 4 degrees. Game is unity so i could get a mono internal working and it'd have quite a bit, just would like to know if anyone is interested in that.ĭude fuck yeah, this cheat is fucking amazing, i'd love to see somebody work on it, and if possible add wind to it? I've been using this cheat for ages, if it calculated for wind that would be fucking insane. This program is a rust external that opens a handle to the game process and only reads memory to my knowledge, just looking at the source, could only imagine how it must be for the moderators to look through the assembly. It's crazy how only 4 years later this guy's code gets used by many others. Therefore, we cannot provide any estimate on approval time. Our staff members are all volunteers, and the amount of time this takes varies depending on various factors including the current queue size, and how many staff members are available to handle the queue. Our file analyzers will manually review your file submission and approve it shortly after you upload it as long as it is safe and doesn't violate any rules. Please upload the file to UCDownloads and add a link to your post.Īfter doing so, you do not need to take any further action, just be patient. ![]() Move the mouse over the enemy tank and press '2'. Move the mouse over your tank and press '1'. Key 3 (calculate different angle/speed combinations to hit the target (position 2)).Key 2 (save current mouse position as position 2).Key 1 (save current mouse position as position 1).Start "Shellshock Live" (the trainer automatically detects a running instance of "Shellshock Live").I found this trainer on Github which just required compiling and it works quite well.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |